luckykaa: (Games)
Been pondering RPGs a lot recently.

I feel a need to play one.

I feel I should try running one at some point. I'm a little inexperienced at this having run a total of 2 sessions. Am really not experienced enough to know what's involved in making a good game. It does somewhat depend on players. My habit of living in a different country from everyone I might play with complicates this a little as well, of course. Still, I may return.

So, people...  would you like to play a game?

And if so what? What do people like? What settings and systems do people like?

My other thought was more cerebral. Dice mechanics. I was going to analyse them, but then I found someone had already done so. Particularly liked the ideal DoS distribution.  One thing that matters to me is that it should be possible, however unlikely, for the lowest skill to beat the highest skill through sheer dumb luck. A weakling, flailing around manages to hit the barbarian right where it hurts.

For Anchor I played with a system that should have fit the ideal distribution reasonably well. Roll multiple six sided dice. The higher your skill, the more dice. Highest die is the one that matters. Didn't work. Too many wins. Might work with multiple D20s but that reduces its accessibility. Not everyone has dozens of polyhedral dice.

I'm sure there is a better system.
luckykaa: (Games)
So went to London for gaming with the geek chic crowd.

No convenient trains from Preston park

Got muddled over the ticket choice at Brighton and got the wrong ticket. 

Victoria line wasn't running.

No information on anything except the next train on circle/district line. No idea if circle line was running or not.

Took forever finding the venue.

Set up a settlers game.  Realised I'd forgotten the cards. 

After that things stopped annoying me and had a nice game of Dominion, Carcassonne and Apples to Apples (speedy rules - first n-2 cards count where n = number of players). 

Still need events that attracts more of the ladies.  Also odd that there were one or two that came, chatted a bit to each other and left. 
luckykaa: (Default)
Glad I'm back at work!  That Christmas break was just hectic!

23rd - car was being fixed.  Saw Sherlock Holmes.  Radio stopped working.  Got stuck in traffic.  Had dinner with parents. 

24th - Tried adding blue streaks to hair.  Didn't work. 

Annual Christmas Eve meetup with old school friends.  Had been moved to the afternoon because that's more convenient for those with kids.  Those with kids didn't turn up and a couple of those without couldn't make it so that left three of us.  Met up with those who couldn't make the afternoon in the evening.  Met up with [livejournal.com profile] eglantinedreams and friends after spotting a last minute invitation on facebook.

25th - Christmas, and all the insanity involved there.  Also received code for radio:) 

26th - Boxing day.  The more relaxed version of Christmas without the expectations and with lower stress. 

27th - School friends arranged pub lunch.  Some of them actually made it this time!  Ate Venison.

28th - Tried to play new Zelda game.  Discovered that new Zelda games needs the new Wii Motion Plus remote.  Most annoyed by that one.  I'd have asked for the version that came with it had I known. 

Board gaming at [livejournal.com profile] aperrott and [livejournal.com profile] ingaborg's.  Lots of fun there.  Met extended family people, played Civ and Clans and Metro.  Helped dispose of additional food. 

29th/30th - Finally! Time to myself.  Spent the time playing video games!  Made Eggs Benedict.  Also made mushroom Stroganoff. 

31st - Decided to retry adding colour to hair.  eglantinedreams had offered but thought I'd give it another go since what's the worst that can happen?  Red this time which doesn't need pre-lightening.  Worked a lot better.  invited to parents place again.  What the hell.  Free food:)  and I love my mum's cooking.  Played Mario cart with nephew.  I think it's a bit hard for him actually.  Went to Bearhaus to celebrate New Year.  Met people not seen for some time.  Was told by [livejournal.com profile] the_ladylark I need to book for Discworld ASAP if I want the chance to go.  Hair was much admired:)  Walked back to parents place to sleep shortly after midnight.

1st Jan - Woke up far too soon after going to bed.  Provided much needed Kindle tech support to my mum (specifically the free books available from Gutenberg)

Drove back.  Received text from friends who suggested we do stuff.  Went for pub lunch.  Played a new game - CowPoker.  Fun but required balancing a lot of numbers which was way too much for us after a late night.  Went to eglantinedreams' place for more gaming.  Very nice Chinese takeaway which did excellent fake-meat. 

Played Munchkin Booty.  Was told I am deliciously well spoken:) and was encouraged to go for a different British accent for being British.  Went for Bristolian.  Couldn't manage a Dutch accent.

Also played Therapy.  Was psychoanalysed several times and people seem to think I'm pretty positive and hopeful, which is odd because while I am, I also see myself as a whiner who complains about everything.  There was a question, asked of [livejournal.com profile] flannelcat - who does he think is the best actor.  Pointed looks from eglantinedreams on that one to make sure he put down the right answer!  He did and therefore escaped with his life.

2nd Jan - Last minute invitation to [livejournal.com profile] omylouse's birthday bash.  Went to pub.  Ate Venison.  Again.  This time in pie form.

So that was Christmas.  Am now back and fought through the rain (and avoided the Dartford crossing since the bridge is closed, and half the tunnel is sent in the opposite direction.
luckykaa: (Default)

Saw this on an online rpg forum when someone asked for suggestions for games to play when camping.  This was basically off the submitter's head.  Reposted here with his permission in all its unformatted glory because I think this has serious promise.

Everyone sits around a campfire at night. No light except from the fire. The oldest player starts the game off. The story should always start like this "I'm going to tell you a story, something that happened in these very woods... there were x people there that night (where x is the number of people around the campfire) they were..." The story teller then points to each other player in turn and they say who their character is. Once everyone has gone around the circle the Storyteller continues the story. As the story goes the other players can, at any time give a thumbs up or thumbs down. If enough people give a thumbs down at one time the Storyteller position passes to the next person.

Oooh, another good idea. Instead of a character sheet everyone should have a paper cut out of a person. If their character dies, runs away, or otherwise leaves the story they should toss it in the fire.

There could be a bag/tin that things get drawn out of. Let's say it is a bag of black and white stones. At times the Storyteller will point at different players/characters and say "what do you do" (or whatever) and pass the bag to them. They say what they try and do and then draw a stone out. If it's black then the Storyteller comes up with something negative or scary that happens and if it is white it should be positive. Also, the storyteller should have a flashlight that they use to shine a spotlight on people. The stones should be tossed into the fire and the lead storyteller tells the ending when there are no longer any stones left to draw or when the fire has burned down. They could easily be crumpled pieces of coloured construction paper if you can't find enough stones.

You could also hand out cards at the beginning to each of the players with keywords on them. Things like "resourcefulness" or "strong", then during the course of playing the game the a player might say "I use my resourcefulness to escape" and then they toss the card into the fire.

The storyteller should regularly incorporate elements of their surroundings into the story. "There were shadows jumping from branch to branch, but only in a certain kind of tree... they looked like that tree over there" shines light. If there it is a bit breezy you could say something like "and as the campers settled in for the night a gentle breeze whispered into their ears 'go away'. Of course, the campers didn't notice the whispers at first, it seemed like just an ordinary breeze..."

Some elements that really work for me are that it makes the story the key mechanic, and uses the environment as a part of the system.  So, thoughts?  Ideas? 
luckykaa: (Default)
Been way too negative.  I need a positive update

Spent last night at [livejournal.com profile] flannelcat and [livejournal.com profile] penguin_worship's eating birthday cake, fixing cupboard doors and telling stories that went in a very silly way.  "Once Upon a Time" is an awesome game once you get the hang of how interrupt cards actually work. 

It's a fun little game that works really well for groups that like telling stories.  The stories tend to be a little less coherent than the ones from Nano-fictionary since the cards you get are random and there's very little opportunity to exchange and replace, but it's delightfully chaotic at times!
luckykaa: (Video games)
I've been writing a game for Android.  This is mainly so I can put Android Development on my CV, so I'll have to put it on Android Market at some point...

I think it's almost done.  The remaining issues:
It's a bit slooooow.  60ms per frame gives less than 20fps, and I want at least 30!  I can probably do some clever stuff where I just clear sections of screen that have been drawn. 
The actual game logic is plenty fast (2ms per tick) although I do seem to slow down to a 20th of the speed when debugging.
I have no idea how to do the control system. 
There's a glitch in my AI.  The plane is firing before it turns.  I have no idea why.  I have a fix explicitly for that but it doesn't work.  This sort of thing is really hard to debug since it relies on things being just so. 

Now, the control system is a headache.  This is based off an Amiga game where you pushed the stick left to rotate anti-clockwise and right to rotate clockwise.  Android of course has no stick.  It has an optical trackball, but people have huge problems understanding the control system.

So I have to work how to deal with that one.  I could add a tutorial screen.  I could add controls on the touch screen.  I could change the control method.  I think I need playtesters. 

On the whole though I'm reasonably happy with it.  Really would like to finish it off so I can stick it on the android market and start project #2.

What's project #2?  A sound board.  Because I should be able to do that in a couple of days. 
luckykaa: (Robot)
Been whacked by a bug.   This is never fun. 
Whining about illness )

Have an interview with SCEE tomorrow.  I'm getting sick of all this games stuff.  Still, it's a contract and it's at a convenient location. 

Need to decide what to wear.  Suit or something that I feel comfortable in...  I think I'll go for smart casual.

So that's about it since last update.  Been ill.

Actually that's not everything...  Have the one player, zero collision version of android game written.  Yay!
luckykaa: (Default)
So, it was another busy weekend.  Seem to be havng many of them.

Friday:

Went to t'pub.  Somneone had contacted me on OKCupid.  This seems to be happening more often recently.  Sweet French girl who was slightyl geeky and had quirky hobbies including Kendo, falconry and travel. 

Saturday:

My it's complicated came to Brighton.  Went to the beach.  Did the usual amble round brighton I like to do.  Went to The Tea Cosy.  It's changed slighty.  The oh-so-camp gay guys seem to have either sold out or hired another person rather than working those 12 hour days.  Also I didn't have a list of fussy rules (no dunking biscuits, use the sugar tongs, etc) which was what I liked about the place before. Still, had uncomplicated fun. 

Sunday:

Laser tag at Laser Hub in Crawley for [livejournal.com profile] talismancer and his SO's birthday bash.  I wasn't feeling in a very talky mood, so running around shooting at people worked for me. 

This is a different game when played with gamers, all of whom have developed a certain instinct for tactics and strategy.  Try a tactic.  If it doesn't work we try another tactic. After a while the opposition adapts to those tactics so it's an evolving game.  There was a lot of ad-hoc squad forming and mainly running around shooting at people.    Also pizza.
luckykaa: (Default)
My plan was to simply tidy up my flat this weekend.  I managed to put a few things away, and do some vacuuming.  The place is tider than it was so that's a success.  I got distracted though.  I have a costume plan and I had to buy raw materials.  This involved raiding the 99p shop.  I'm building myself a new rocket pack. 

There's nothing wrong with the old one.  It's just all a bit steampunk with brass pipes going all over the place.  Now, that's cool and all but my plans are much more 1930's serial.  Now, I have two rocket boosters.  Unfortunately I have no idea how I'm going to attach them to straps and attach them to my back.  Still, work in progress.  Am happy I found some rocket nozzles accidentally when I used up a can of spray paint.

Gaming was fun.  Hadn't seen [livejournal.com profile] ingaborg  or [livejournal.com profile] aperrott for ages.  Now I have and drank their tea and ate pizza. 

Played Carcassonne.  I won.  I did the devious tactic of subtle aggressiveness (collaborate with those who aren't going to win so you can share cities, arrange things so you get extra guys in the fields. 

I seem to keep being accused of being a furry.  I'm not convinced I am but given a fondness for cat ears and a fixation on leopard print, people don't seem to believe me.  The fact that I play WitW doesn't help much.  Did manage to explain the attraction of a Wind In The Willows based LARP to ingaborg by adding the important key point.  It's post-apocalyptic Wind In the Willows.

Am also pleased to have assisted [livejournal.com profile] lemming_man in DIY.  My assistance was generally of the form of chatting and keeping him company as he did bits of work that required one person but he seemed happy with this so I consider this a success. 
luckykaa: (Default)
Suffering from a cold again.  I only just got over one!   So not fair!

MS can't interview me on the only day off I have.  Oh well.  They'll have to wait. 

Is an interesting looking OpenGL position on Jobboard.co.uk.   Very similar to what I'm doing right now.  Wish I had access to my CV here. 

My attempt to reduce calorie intake is suffering since people keep giving me food. Today's healthy option at work canteen wasn't that appealing.  Stop giving me food!  You know I don't have the willpower to say "no!"  Actually keep giving me food.   What the hell.  I like eating!

Managed to complete a killer Sudoku the other day! 

Visited [livejournal.com profile] nayela  and [livejournal.com profile] lordofthewheel  for chat, gaming and dinner, and pondering of interesting LARP group concepts.  Still not sure if I can manage M&M.  However, did bounce around ideas of air corps and explorer + savage. 
luckykaa: (Default)
Actually I didn't woke once.

Saw people.  Played Majhong with [livejournal.com profile] one_true_bee , [livejournal.com profile] ingaborg , and [livejournal.com profile] blue_sun_scribe .  Alos played a game fo Set.  Nobody took credit for suggesting that

Got to bed late because people were finishing a game.  Plus side is I stayed in late because I only had to travel from Woking

Still failed to run a game of Puppetland.

My helmet has vanished.  It is presumably in the possession of either [livejournal.com profile] masterofapath or [livejournal.com profile] forbiddendanish .  Alas both of them claim the other has it. :(  It was a nice helmet.  Ex-prop from Band of Brothers apparently. 

luckykaa: (Default)
A game with a single control.  Really quite a nice piece of game design.

Swearwolf

Apr. 29th, 2009 02:33 pm
luckykaa: (Default)
So, it the process of creating stories and worlds, good food, good company and gaming, as prescribed by [livejournal.com profile] flannelcat , and as a result of a verbal slip, we decided to play a game of swearwolf. 

The same as Werewolf but with more swearing.

"Fuckin' 'ell!  E'd been eaten by a fukcin' werewolf!"

luckykaa: (Default)
Don't seem to have a lot substantial to write.  Will post bits.

Cleaned up living room and kitchen.  Clean living room reduced stress level remarkably.  I'm now sufficiently fee of stress to realise that I've got a cold.  Thought the tiredness was just due to overwork.

Seem to be in one of my grumpy single moods again.  Maybe I should just become a pickup artist.  Hell, it was good enough for Richard Feynman :)

Decided not to go out.  Evening spent watching Neverending Story.  Will leave Watchmen until I'm feeling a bit better too.

Played Portal. Finished Portal.  Finally actually get the cake references.  I like puzzle games. 

Trains!!!

Feb. 15th, 2009 02:43 pm
luckykaa: (Default)
Saw The Day After tomorrow fuelled by sugary alcamahol.  It was amusing but not the thrill of bad jokes that I was hoping for.  

Went to Modelworld with [livejournal.com profile] omylouse and [livejournal.com profile] lemming_man  and [livejournal.com profile] masterofapath and [livejournal.com profile] tictactoepony  and randomly bumped into [livejournal.com profile] shebit there.  It was all fine but seemed far too similar to the last couple of years. 

Still trying to persuade the extended HONHOI crowd that they wish to play Puppetland.Did manage to bully people into Apples to Apples though. 

Saw Dollhouse.  Not quite sure what to make of it.  I seriously doubt that the pilot really gives any indication of what the show will be about.  I really don't think it's going to succeed.  It's too hard to summarise in a single sentence. 

Seem remarkably unenthused about everything this weekend.  Maybe it's me. 
luckykaa: (Default)
Finished Legend of Zelda: Twilight Princess.  Decided to try and find some of the secrets.  Might go back and do some of the subquests.  Anyone know how to get that hot Sprig water to the Goran outside the castle?

Costume almost done. 

Really need to find time to watch a load of leftover TV.  Why didn't anyone tell me a new series of Pushing Daisies had started?

Weather is starting to get to me. 

Have I lost weight or have my clothes stretched?

Is chocolate the solution to the last two dilemmas?

There's a weekly acting class in Hove.  Why is it on a Monday? Monday isn't a good day for me to want to do stuff.  Doesn't help that I seem to have found myself in an introverted asocial mood again. 

Also in the news:

Universtiy of Conneticut warns of man walking within few feet of female student!  (screengrab in case it changes).  There has to be more to this.  People walk around campus all the time.  There isn't an explicit "College age".  The man seems to have walked past the woman and done absolutely nothing threatening. 

 
luckykaa: (Video games)
I seem to have 3 XBox 360 games and am getting another after Christmas.

Really would be nice if I had the console to play them on. 
luckykaa: (Default)
Bought myself a cassette tape/mp3 player.  Quite a nice little thing.  Takes an SD card and slots into my tape player.  Doesn't have shuffle, or excellent sound quality for that matter, but the aucoustics of a car with a diesel engine rumbling isn't exactly good enough that I care. 

Seem to have accidentally bought 2 replacement CD players for my car, as a result someone outbidding me and cancelling.  Since the second one is only a tenner, I'm not sure whether or not I can be bothered arguing. 

Also have acquired a copy of Fable II for XBox 360.  Not sure what to do with it.
luckykaa: (Default)
So, I arrived at a not too early time because Christmas in the Parentals household tends to involve a lot of waiting whilst father spends all his time doing the cooking. 

Anyway, had fun.  Received an assortment of presents of various levels of interest.  Am intrigued that all the relatives insist on using nephew Chilli's real name rather than Chilli.  His great gran goes for the compromise "Chilli Joseph".  Seems to work. 

Ate Dinner.  Yum.


Showed my parents how to play Settlers of Catan.  Non-gamers are a pain.    Anything with remotely non-trivial rules and they suddenly get scared.  Still, my dad enjoyed it.  Mum dropped out early (established player drop-out rules - put all the resources back.  Leave all their pieces on the board).  Slightly unusual in that the high probability tiles were all wheat.  Seems to have resulted in a lot of devcards. 
luckykaa: (Default)
And I found a "Gothic Larp Medieval prom dress fetish murder mystery". and "WINGS demon gargoyle LARP monster fancy dress vampire"

I think this could be useful for any goths with a dress fetish going to a medieval LARP set at a prom
involving murder mystery. Not quite sure what system allows for winged demon vampire gargoyles but since it involves fancy dress, I guess all of them.  (Yeah, I know why they did it, but I like to think tat someone gets maximum utility out of them).

Anyone else want to come to my place on Sunday. Current plan is board games and watching Firefly.  May go for coffee some time in the afternoon.  
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