luckykaa: (Video games)
[personal profile] luckykaa
I should really finish the game I was working on before I was unlucky enough to get a job.

Finishing is always a problem. There's a lot of tedious things to do that really don't interest me. I need some extra rules, and an end game screen, a start screen, a game over screen, 8 more levels, possibly a score mechanism, and better graphics.

The game itself is a simple sliding tile game. Essentially a clone of "Split personalities" on the C64, except I don't want to copy too much of it. The original game had bonus tiles where you could throw corresponding blocks together to get extra points, and bombs, which you have to get rid of or they'll end the level. I might take the bomb idea but do it differently (destroy neighbouring tiles). Still wondering if there are other special items I could add.

Really I want to start the next project. My starship management game. Not that I've really got much of an idea except the elevator pitch (Championship Manager for Star Trek fans), and the name generation (essentially this boils down to how to generate a non-repeating sequence of integers). I have no idea about basic plot, exactly how hands on the captain should be during battle, how serious to make it (I like the idea of reckless redshirt sacrifice). Still, that can come later.

First though I really ought to finish a game.
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